//==============================================================================
define trail
{ 
    set hotspot
    {
        version
        {
            Visualparticle SFX Projectile Trail Arrow
        }
    }
}

//==============================================================================
anim Idle
{
   SetSelector
   { 
      set hotspot
      {
         version
         {
            Visual Attachments A Arrow
			connect FIRE Fire hotspot
			connect FIRE trail hotspot
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   { 
      set hotspot
      {
         version
         {
            Visual Attachments A Arrow_Bored
         }
      }
   }
}

